[EIB] Hotfix! v1.0.2 and Roadmap
Thank you to everyone who's played my game so far! I've been keeping an eye on YouTube and Twitch these past few days and I found some things that needed a quick fix. I'd also like to take the time to address some outstanding bugs I've found, as well as my plans for the game down the road.
v1.0.2 Changes:
Adjusted foot collider for chicken. This should make it a little easier to climb over certain obstacles.
Slightly increased burger bounciness in Stage 2. Some obstacles will be harder, yes, but I felt the final obstacle was too hard otherwise.
"X" opacity decreased from 50% to 25%. Some players break so many eggs that they can't see the obstacles anymore. Expect a setting for this in the next major patch.
Added a checkpoint after the triple plates in Stage 1. There's too much of a difficulty spike at the end of the level otherwise, and I want more players to make it to Stage 2.
The credits now appear in the Level Select menu after finishing the game.
Outstanding Issues:
The chicken can get stuck walking across the manholes near the end of Stage 3. Yes, that's a bug, not a feature. Whoops!
The last grating in Stage 3 doesn't drop all the way down on occasion. This one's a mystery to me and will take some time to investigate.
Landing on a manhole in Stage 3 can sometimes causes an unexpected vertical launch. I suspect this happens when you land on a manhole that has just reached resting position.
Roadmap:
Add some settings that are missing (volume, quality)
Add controller support and keybinding
Add Steam Achievements!
Revamp Stage Select screen to include stats
Introduce more playable characters and eggs
(maybe) New set of stages? Like a New Game +?
(maybe maybe) Custom stage builder?
Hey you, thanks for reading to the end! Fun fact: using the Konami code in the main menu unlocks all the stages.